Desert Shop
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This project was a 4 week University project to make a game ready diorama using 3 x 2048 texture sheets and 1 x 1024. So far I have only used half this budget for textures and only 30k Tris, with 20k to spare.
I really enjoyed this project as I love making props and texturing them to a high standard with lots of detail, I specifically enjoyed texturing the generator and Car Front the most. It was my first time creating realistic foliage and bigger environment assets which I also really enjoyed however I think there is room for improvement in this area which I can achieve by using and studying more reference material.
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I plan to polish this project further by adding battered iron pots and maybe some wind chimes or pin wheels to add more dramatic motion to the scene, more readable rock sculpts in ZBrush and more foliage variation. I've already created some motion in the scene by subtle foliage and cloth sways however I feel like it needs to be pushed more in that area to create a more convincing environment.













